I had a day off today, so I wanted to do some animation practice. I haven't done too much work with squash and stretch in the face so I animated a little face changing expressions. This practice was really fun and taught me a lot about how stretchy the face can be.
I really miss having more time to animate like I used to before I started working. I was so immersed in this I really didn't notice the time just passing by. Hopefully I'll be able to do more soon.
Wednesday, May 29, 2013
Monday, May 20, 2013
Progress on Daniel Tiger Character
So last month was very busy, I've been working a lot lately and when I haven't been working I've been resting or spending time with my family and friends. As a result I didn't get too much done on my two projects. I was off today so I decided to get back to work on them. I worked on the Daniel Tiger character today since I was still in the beginning stages of it, so it was easier to continue working on.
I got a lot of work done on his face. For the longest time I had trouble with getting the details of the face, especially the head the way I wanted it to look. In the show many of the characters have curved lines around their heads and I wanted to replicate that, but I didn't know how. I played around a bit in illustrator and I finally found a way that isn't so hard to do. I created a shape with the pen tool and added a ton of anchor points around it. When I got the number of points I wanted I did effect
Right now I'm still messing around the with face patterns and the fur texture I picked out. I'm not quite satisfied with it yet, but its off to a good start:
I got a lot of work done on his face. For the longest time I had trouble with getting the details of the face, especially the head the way I wanted it to look. In the show many of the characters have curved lines around their heads and I wanted to replicate that, but I didn't know how. I played around a bit in illustrator and I finally found a way that isn't so hard to do. I created a shape with the pen tool and added a ton of anchor points around it. When I got the number of points I wanted I did effect
Right now I'm still messing around the with face patterns and the fur texture I picked out. I'm not quite satisfied with it yet, but its off to a good start:
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